Thursday, August 26, 2010

Hey.. I think you're really cute! What would someone have to do to win your heart?

Well, thankyou. Really, not a lot. I'm fairly pessimistic about this stuff and don't bother even considering people, but actually expressing interest in me would fix that little problem. Winning my heart, well.... girly as it may sound, just finding some way to make me feel special would probably be really effective. It wouldn't have to be much, it'd just need ot be there.

Ask me anything

Saturday, August 7, 2010

005

I'm in an abandoned, run-down house with a guy and two girls. We're trying to escape from the house, though I don't recall us deciding to do so. Every path we try to take turns into a moving puzzle like something from a video game. We all almost get through one, but as the last girl is trying to do so she is grabbed from behind by a murderer who looks like the one from I Know What You Did Last Summer, before you actually saw him.

The remaining three of us get out into a large car park / street in front of the building just as the murderer comes out of the front door. For some reason, we don't or can't leave the immediate area, so instead we just run around it avoiding the murderer, who's very slow and lumbering, and hrowing things at his head.

Eventually one impact with his head causes him to fall, and we finally turn tail and flee. The guy and girl still alive run down the big road, but I run immediately across it, in between two buildings, and end up at an entrance to Noarlunga Library and head right on in. The building is very different though: its bottom two floors are merged into the main hall of Collonades, there are only three floors and the bottom two are hosting some event devoted to video gaming.

I take refuge on a giant Guitar Hero guitar, and correct the attendant when he explains something wrong. He tries to ignore me but I insist, so he has a go at me. I sarcastically apologise for knowing more about his job than he does, get off and leave. As I do I hear derisive laughter, and looking around see the same attendant with others, who are all pointing and laughing in my direction. I flush angrily and leave, walking through Collonades to the bus station and catch one.

On the way to wherever it's taking, it passes the abandoned house, now with three mutilated bodies, one guy and two girls, hanging from different windows. The murderer is out the front, looking confusedly down both ways of the street, literally scratching his head, trying to figure out where I went. I lean down in my seat to hide, but he doesn't even look at the buse as it passes within ten metres if him. End.

004

In car with Chris at the wheel. We come up to a Subway + Cinema and pull into the parking lot. I comment on how expensive it is and Chris responds: "Yeah, when you get it with a burger and fries it really gets expensive." I realise that I spent all of my money at lunch so Chris shouts me a ticket.

As we get out of the car, we pass a small group of female celebrities; the only one I can actually make out is Keira Knightly. We walk right past them, but I almost walk into someone, who turns out to be Taylor Lautner. I apologise, but he brushes it off and we start talking as Robert Pattinson walks up on his left [right from my point of view] and I look at him. I turn back to face Taylor and I notice Kristen Stewart on his right [my left], though she wasn't with the group we had alked past.

While we're talking, all of the people around us begin to walk into the theatre and Robert asks me and Chris to sit with them. We accept and all start to join the crowd heading into the cinema, often bumping into people. We all get squashed up a bit, and after bumping lightly into Kristen, she gets a little ahead of all of us.

I turn to Chris and and say: "Wow! I can't believe I'm just...walking with Kristen Stewart!" Trying to be helpful, Chris tries to reposition me next to Kristen again, but but causes her to tripand fall into some people. Turning around, she thinks I caused it and begins to have a go at me, telling me to get lost.

I get really upset and go to leave the Cinema + Subway. On the way to the doors I cross Luzi. She gives me a farewell hug and asks me how I'm going to get home. I say I'll just wait in the car until the movie finishes. I get outside and into the car, then the dream ends.

Monday, July 19, 2010

003

My field of vision is entirely made up of a game menu. It's not me playing the game, it's more like I'm inside the game. The only thing I notice is that I have enough points for an upgrade, so I go into that section. There are some submenu's but the only one I remember is the one I clicked on; Fire [as in the element]. In that were four upgrades to choose from, and the only one I remember is again the one I chose; Units.

After that, I begin playing a level. I have a birds eye view of the whole map, and can see my units. I'm given the opportunity to give them orders and place them where I want, but I completely skip that and go straight into the game. My view suddenly descends and change angle, and now I have an fps view and can run and fight. Running forwards down a grassy hill, I notice a river with some guard towers at the bottom, and instantly know I'm supposed to take the towers to win.

The only sort of power that I have is to make enemy soldiers forget what's going on, making them drop their weapons / fall off ladders in confusion. I use this to get to the base of a guard tower and climb a ladder up to its top. As is look over the railing, I get stabbed in the face and die. Game over screen.

I'm back at the very beginning, so I repeat the original pre-game process of selecting Fire/Units. This time I use the opportunity to organise troops at the beginning and move all of them as close to the river as possible. I realise that the Fire/Units selection must have all been siege units, becasue I have five times as many of them as normal soldiers, most of them catapults.

WHen I go into the match itself, before I even get the chance to move I see a barrage of flaming balls fly through the sky and begin to demolish the towers. The ,atch is over in a matter of seconds. Victory screen. End dream.

002

Me and Jacob are walking around a large store, looks like an upscale Cheap as Chips. We're lookaing at all sorts of furniture, because for some reason us buying some will disadvantage people we don't like. We end up not buying anything, but we do give the finger to a checkout guy.

Jacob disappears after we leace the store, but I run into Asia Boy so I don't mind. The two of us walk down a darkish street, talking about nothing in particular.

Without any sort of transition, I'm sitting at a desk in a large hall, facing a wall made mostly out of windows. The hall is set up exam style, and through & over the heads of the other people I can see an empty playground outside. Suddenly, a car crashes into the it, and all the people start to get up and look. We get dismissed and leave.

I'm walking outside around the hall with Simon. I don't know if he was in there or I ran into him, he was just not there one moment and there the next. We end up on the opposite side of the road to the hall and the playground, even though we never crossed a road. Turns out Simon knew on of the people in the crash, but they're only scratched so he's okay. I somehow don't see the person, even though Simon is talking to him right next to me.

I leave and start to walk down the road towards home. It either alwas was or turns into honeypot road, and I'm at the part with the really big trees, opposite the deli. Run into Benjamino leaning on a bus stop, but it isn't his one, he's just resting. We talk a bit and catch up.

Then all of a sudden a bus from the far side of the road, going the wrong way, crosses over and stops at the bus stop Benjamino is leaning on to pick him up. But he just starts having a go at the bus driver, tellingh im that this isn't his stop and there are people waiting for the bus where it's needed. The bus's number is 000. After getting yelled at, the bus drive away.

Wednesday, July 14, 2010

001

Night time, at a party, possibly a birthday. I know it was Kristy's house, even though I only even saw her like once. It also looked completely different, and had a massive pool in the garden. But it was hers. A lot of people from our yr12 class were there, including the group I didn't really move around with, plus some people I didn't recognise. I talked to someone, I can't remember who, I just remember that they said something important, a warning.

Just down and to the left of the large, grassy slope that came down from the side of the pool away from the house, there was a massive square building made of red brick with staircases leading up around the outside. It was a four-storey prison and the only way to move from floor to floor was the outer stairs. Somehow I knew that only the cell doors were locked, none of the others, but I couldn't hear any sounds from it.

Somehow the party migrated to be next to it. It turned out that the prison was built level with the ground at the bottom of the hill, and part of the hill had been dug away to make room for it. A retaining wall about four metres from the prisons wall and about two and a half storeys high made a sort of artificial cliff, at one end of which were picnic tables we were all hanging around.

I kept trying to go explore but every time I did Eelesie popped up and distracted me. At this point it was around sunrise. I finally left, and somehow there was a girl there. She was someone important, I got the vibe of royal family, so I just thought of her as a princess. She looked like the parasol girl. She was a prisoner, but she was outside on the stair with me [There were no fences, gates or guards]. She was already out of her cell, but for some reason she needed me to go find her key so she could escape.

I went into some large room full of old rusty metal things and found her key quickly in a box of old screws. I looked at it and turned it invisible, then put it in my front leg pocket with my flash drive. At that moment Eelesie and someone else came in and noticed that there was a spanner and a roll of duct tape missing from the room. For some reason it was really important that we find them and put them back, or else something bad would happen. We didn't find them.

After that, I went to find the princess again and found her on a set of bamboo swings right on the edge of the cliff that I hadn't noticed before. I sat on the spare one and we talked. I refused to give her the key. She considered throwing herself off the cliff, which made me very sad. Just then I heard a sound and looked towards the picnic tables, and Eelesie was yelling something at me that had something to do with the bad thing that was going to happen, but I couldn't hear him.

Then I turned round and the princess was gone, and some white station wagon was driving away, and I knew she was in it. Then someone, detectives maybe, turned up and accused me of helping her escape. I showed them that I had the key on me, and for some reason the fact that I still and it meant that I hadn't helped her. It was light out, like early morning. Then I woke up.¬

It Begins...

Okay, so my plan is to learn how to dream lucidly. But it's not something you just pick up on overnight. It's a very, very long road to take, and will probably need well over a year to actually get down. As that's a really fucking big endeavour, I've decided I need a whole seperate blog for it [if you read my other one, you should already know all this].

Why have a blog for this?? What will it contain?? The second answer is easier. This blog will sere many functions. Firstly, I will record as much of my dreams as I can remember here. Like a dream diary. Why not just do that with a book and not online where people can read it and laugh at you for being lame?? Well a blog has functions a notebook doesn't. For instance labels. One of the prime directives [haha] of lucid dreaming is figuring out patterns in your dreams. If I label everything that happens, then it'll be really easy to find recurring shit. All the things I notice will also be posted on here, so it's easier for me to combine and find them without flipping through pages.

The layout of everything will be simple. Every dream will only have a 3-digit number as it's title. For instance, the first one will be 001. I think nearly a thousand dreams in, I should be out of the need for this. Anything other than a dream will have some other, non-serialised number. Got it?? Good.